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Speech Therapy app for children

Mission Koda is a prototype for a speech therapy app designed to aid speech therapists in their daily work with their young clients. The app was initially developed at Hacking Health Montreal in March 2014, and was awarded “Best Solution Targeting Child Welfare” at the event.

My role was to lead the design and development of the app. I designed the user experience of the deck building tool as well as defined different elements to make the game fun to play for the children.

DATE
3/2014 - 7/2014

MY ROLE
UX Designer

TOOLS
Illustrator, Trello

TEAM MEMBERS
Programmer, Graphic designer, Speech therapist

AWARDS
Best Solution Targeting Child Welfare, Hacking Health Montreal 2014

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Design goals

The design goals for the app were three-fold, as determined in collaboration with a speech therapist:

  1. Hold on to the deck of 2000 picture cards and the picture matching game commonly used in speech therapy
  2. Make it easy for speech therapists to customize the decks to fit each child’s needs
  3. Make speech therapy fun and engaging for the children
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Solutions for the Therapist

As the number of different cards that the therapist uses is very high and each child requires their own personal deck, an easy to use, powerful deck-building tool is necessary. The interface needs to be very easy to use even for people who are not tech-savvy. Several key features were introduced to make achieve these goals.

  • Search by using category, word, or letter
  • A quick way to choose and group cards into different size decks
  • The ability to save decks for future use
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Solutions for the Children

In order to make the speech therapy experience more fun and motivating for the children, several features were introduced.

  • Space Dog Frank -mascot is always present, giving fun and encouraging feedback
  • Different interactive stickers are unlocked after each completed session
  • Frank’s home planet is an interactive toybox for the stickers

Selected Works

World Series of Poker | Usability overhaulSpearheading a massive overhaul of the game's user experience from on-boarding to key gameplay elements

WSOP ClubsDelivering a polished User Experience for the biggest new feature to have come to the game

Destiny's SwordDesigning expressive interfaces for a Strategy / combat MMO about the effects of war

Mission KodaCreating UX for a prototype of a speech therapy app